definition of trading, easy
Travel the subway and trade items in this minimalist roguelite.
In 2050, all means of traffic (except public transportation) have been outlawed, including cargo vehicles. Nowadays, many traders board the subway every day to travel across the urban area, buying low and selling high, to make ends meet. You need to pay your debt today: can you multiply your investment simply by toying with supply and demand?
Your goal is to get a certain amount of money before the time runs out. Keep an eye on the timetable to take the most efficient routes between the low-sellers and high-buyers. Stock is limited, so you'll need to explore the entire city. And who knows: maybe you'll find good deals near the edge of town.
Play with the mouse, other controls explained in-game, but here are some I forgot to mention:
- Right click: Place a pin (use them as reminders!)
- M: Toggle Music
- F4+F5: Restart game instantaneously
- F11: Toggle Fullscreen
To learn how to play, check out all the tooltips in-game! There are also some cheats: hold the right mouse button on top of the game title text (in the bottom left corner of the window) to use them.
Made in seven days for #7drl. Enjoy!
|Windows, Linux, HTML5
|Auroriax (Tom H.)
|Seven Day Roguelike Challenge, Economy, Exploration, Roguelike, Trading
|A few minutes
|Color-blind friendly, High-contrast
|Source code, Blog
The Linux version was built on Ubuntu 18 64-bits, and only tested on that distro. You might need to install the following dependencies:
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This is really good! It took me many plays to understand what the numbers between the routes were telling me, and without planning around that info I could only earn about 3k before time ran out. I still don't understand the overall pie-chart goods view, but once I understood the other displays, this might be the trading game I've played with the best ui overall.
Hey, i think the game it´s pretty cool.
The atmosphere, the ambience music, and the general aspect and gameplay of the game it´s really well done and interesting.
Some stuff that i want to comment it´s the "respawn system", when i losed the game didn´t restart, only refreshing the internet tab, also i think that making a little bit more clear some stuff with borders or something would be great for extra clarity.
Good job overall, great game!
Thanks for playing! I do agree that the game doesn't explain all of its rules clearly yet, so I might make an update after 7DRL judging is over to clarify some bits. So thanks for the feedback!