Squash puny humans by stomping on them in this city-crushing simulator. Made in two weeks by a nine-headed
god team of game development students in a two-week assignment: make a custom controller with accompanying game.
Note: This game was originally intended for a custom controller, built out of twelve pressure plates made from copper wire and aluminium foil, Arduino, and lots of cardboard. But you can also play by just clicking on the tiles with your mouse.
Design by Tom Hermans and Goran de Ruiter
Art by Famke Jochems, Rob Peerlings, and Ciara Creagh Peschau
Programming by Timo van Hees and Tuan Le
Production by Ivan Wullems and Stijn Dirne
Audio: Slow Heat Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
In the Windows version, you can exit the game by pressing [Alt] + [F4].
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