Edge Not Found is a Sokoban-style puzzle game set on an infinitely repeating grid. There are 20+ puzzles and they can get pretty tricky. Tested in Firefox and Chrome. My submission for js13k 2020, where it got second place!

Controls (for QWERTY keyboards):
WASD/Arrow Keys to move • [Space] or [Enter] to select • [Z] or [Backspace] to undo • [R] to restart
[Esc] toggles a menu that has some settings, and allows you to go back to the level select.

v1.1.0: Some minor polish for the game, most notably a simpler level select and slightly less wobbly lines.

Thanks to the members of the Thinky Puzzle Games, Daily Game Dev & House of Games Discord groups for playtesting & feedback!

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.7 out of 5 stars
(36 total ratings)
AuthorAuroriax (Tom H.)
GenrePuzzle
Tags2D, Difficult, Endless, Hand-drawn, Singleplayer, Sokoban
Average sessionA few minutes
InputsKeyboard
AccessibilityColor-blind friendly, High-contrast, Interactive tutorial
LinksSource code

Download

Download NowName your own price

Click download now to get access to the following files:

Windows (64-bits) 94 MB
Version 2
Windows (32-bits) 90 MB
Version 2

Comments

Log in with itch.io to leave a comment.

love it. i would buy it if it had more levels and mecanics

Very nice

Was a bit confused at firs but very challenging. 

Okay so there is an issue with this game.

WASD is ZQSD for me.

Z is W and R is still R.

(1 edit) (+1)

very cool mechanics and well designed levels, 403 broke my brain :D

This game is litterally insane. I played the 2 first levels and I'm still having strokes.

Deleted 3 years ago

Thanks for notifying! They link to the source code too, so I'm really glad I cleaned that up after the game jam 👾

I love the mind-numbingly hard puzzles, especially the ones after 300. Great game.

Thanks for playing!

Excellent game, and some nice puzzles. The only thing I would change is the level select screen, imho it's unintuitive and confusing when the look and navigation is so similar to the in-game screen.

Thanks! The design of the level select was certainly an economical choice to keep the file size low for the game jam, I already have some ideas to make it cooler :P

(+3)

you are an amazing game designer, Sir. I'm really dizzy

Thank you! Also, I'm sorry 😵

(+3)

incredibly good puzzle design

Thanks!